the Junkyard: Operation: Matriarchy Preview

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Operation: Matriarchy Preview
Operation: Matriarchy Preview
Posted by: Mhaddy on Sun Dec 26th, 2004 at 10:33 AM
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Genre: First Person Shooter
PublisherBuka Entertainment
Release Date: Q1 2005
GalleryClick here (12).

Click for the full picture!We sat down with developer MADia and publisher Buka earlier in the year to chat about their upcoming sci-fi shooter, Operation: Matriarchy. Recently, Buka was kind enough to send us a pre-alpha build of the game for a hands-on take on how it's coming along.

The story leading into the game is of typical sci-fi shooter variety, with a slight twist. You are a male trooper in the government army sent to the planet Velian (situated in the Echelon universe) to investigate a planet-wide epidemic. You find out that the extraterrestrial virus has completely mutated the female inhabitants; males being immune to the virus.

The gameplay is fairly typical. If you see an enemy, shoot to kill; otherwise, go through the open door to your right. But that in itself is not a bad thing, as the levels are creatively designed with many twists and turns, lending many ways to get from point A to point B. MADia has implemented location-specific hit zones so head shots are more lethal than say a blow to the leg. Rag doll physics were present in the build that we received, so it was rather fun to kill someone at the top of a flight of stairs or a tall shaft and watch them tumble down. Fighting takes place in both indoor and outdoor environments. I was rather impressed with the amount of detail in some of the outdoor levels, like this one - you can expect a more polished version in later builds. Level design was rather interesting as well: one minute you're in a hull of some cargo cruiser, the next, you're easing your way through the cooridoors of a biomechanical hive.

Click for the full picture!The character design in Operation: Matriarchy is definitely out of the ordinary. MADia has you fighting mutated versions of the weaker sex and boy let me tell you: they're mutated all right. Some appear to be naked with a type of foreign organic skin covering choice areas while others have gone full-tilt as semi-mechanical arachnids. There's definitely variety and creativity in this game. Particle effects seem to be coming along just nicely -- I had to learn the hard way when I got too close to a chic with a flame thrower. On the topic of weapons, Operation: Matriachy has lots of them. As of now, there are (or planned to be) 16 weapons in the game ranging from old school knifes and machetes to sub machine guns to rocket launchers and flame throwers. MADia has done its best to ensure a variety of killing ensues.

Fin: Final Thoughts:
As you could imagine from any game in a pre-alpha build state, Operation: Matriarchy needs a lot of work. So while it is too early to give a definitive "thumbs up" or "thumbs down" to this game, there are so many promising; albeit, somewhat odd things that this game has going for it that will make us keep an eye on it. Look for Operation: Matriarchy in stores sometime in the first quarter of the new year.

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