the Junkyard: Vengeance At Gamers Pulse
 
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Vengeance At Gamers Pulse
 Vengeance At Gamers Pulse
Fri Nov 7th, 2003
Posted by:  at 15:35 PM link to this newspost

Gamers Pulse got the chance to chat with Tribes: Vengeance lead designer Ed Orman and Tony Oakden, producer at Irrational Games. The enterview doesn't care so much new information, but more details on what has been established. The interview is definitely worth the read. Here's some of what was asked:


GP: How far along into the development cycle is the title currently?

TO: We are about two thirds of the way through development. We are almost at the stage where we have all the missions for the single player campaign in first pass form and all the core gameplay systems are in place. All that remains is to mix all the ingredients up to make a fun game! That’s easier said than done but we’ve left a lot of time at the end of the schedule for balancing and play testing so we expect the game to kick ass by the time it ships. Multiplayer is actually further on than single player as we do not have to wait for the AI to be complete before testing can begin.


Tribes: Vengeance Interview at Gamers Pulse

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